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	<title>Comments on: Sony and Immersion Settle: Does This Mean We Can Have Rumble?</title>
	<atom:link href="http://www.gamestooge.com/2007/03/01/sony-and-immersion-settle-does-this-mean-we-can-have-rumble/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamestooge.com/2007/03/01/sony-and-immersion-settle-does-this-mean-we-can-have-rumble/</link>
	<description>GameStooge: Just another Game weblog</description>
	<pubDate>Thu, 04 Dec 2008 04:39:04 +0000</pubDate>
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		<title>By: Sony Refines PS3 Controller, No Rumble &#124; Game Stooge</title>
		<link>http://www.gamestooge.com/2007/03/01/sony-and-immersion-settle-does-this-mean-we-can-have-rumble/#comment-4560</link>
		<dc:creator>Sony Refines PS3 Controller, No Rumble &#124; Game Stooge</dc:creator>
		<pubDate>Mon, 06 Aug 2007 22:08:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/03/01/sony-and-immersion-settle-does-this-mean-we-can-have-rumble/#comment-4560</guid>
		<description>[...] a lot of flack over the lack of rumble in the PlayStation 3&#8217;s SIXAXIS controller, and after settling with Immersion, many felt that a redesigned SIXAXIS would be one of the foremost concerns for SCE. [...]</description>
		<content:encoded><![CDATA[<p>[...] a lot of flack over the lack of rumble in the PlayStation 3&#8217;s SIXAXIS controller, and after settling with Immersion, many felt that a redesigned SIXAXIS would be one of the foremost concerns for SCE. [...]</p>
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		<title>By: E3 &#8216;07: Rumblings of a &#8220;SHOCK&#8221;AXIS &#124; Game Stooge</title>
		<link>http://www.gamestooge.com/2007/03/01/sony-and-immersion-settle-does-this-mean-we-can-have-rumble/#comment-4131</link>
		<dc:creator>E3 &#8216;07: Rumblings of a &#8220;SHOCK&#8221;AXIS &#124; Game Stooge</dc:creator>
		<pubDate>Thu, 12 Jul 2007 23:17:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/03/01/sony-and-immersion-settle-does-this-mean-we-can-have-rumble/#comment-4131</guid>
		<description>[...] lawsuit between Sony and Immersion over their patented rumble technology was recently resolved, leaving us scratching our heads as to whether or not we would be receiving a version of the SIXAXIS [...]</description>
		<content:encoded><![CDATA[<p>[...] lawsuit between Sony and Immersion over their patented rumble technology was recently resolved, leaving us scratching our heads as to whether or not we would be receiving a version of the SIXAXIS [...]</p>
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		<title>By: Game Stooge &#187; Sony on Changing the SIXAXIS</title>
		<link>http://www.gamestooge.com/2007/03/01/sony-and-immersion-settle-does-this-mean-we-can-have-rumble/#comment-301</link>
		<dc:creator>Game Stooge &#187; Sony on Changing the SIXAXIS</dc:creator>
		<pubDate>Wed, 07 Mar 2007 01:10:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/03/01/sony-and-immersion-settle-does-this-mean-we-can-have-rumble/#comment-301</guid>
		<description>[...] GameTrailers got the chance to catch up with Jack Tretton recently, and one of the questions brought up was their status on the SIXAXIS now that their conflict with Immersion is officially over. [...]</description>
		<content:encoded><![CDATA[<p>[...] GameTrailers got the chance to catch up with Jack Tretton recently, and one of the questions brought up was their status on the SIXAXIS now that their conflict with Immersion is officially over. [...]</p>
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		<title>By: jonahfalcon</title>
		<link>http://www.gamestooge.com/2007/03/01/sony-and-immersion-settle-does-this-mean-we-can-have-rumble/#comment-240</link>
		<dc:creator>jonahfalcon</dc:creator>
		<pubDate>Fri, 02 Mar 2007 18:07:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/03/01/sony-and-immersion-settle-does-this-mean-we-can-have-rumble/#comment-240</guid>
		<description>No. There will be no rumble til the PS4.</description>
		<content:encoded><![CDATA[<p>No. There will be no rumble til the PS4.</p>
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		<title>By: Jedi_Kez</title>
		<link>http://www.gamestooge.com/2007/03/01/sony-and-immersion-settle-does-this-mean-we-can-have-rumble/#comment-234</link>
		<dc:creator>Jedi_Kez</dc:creator>
		<pubDate>Fri, 02 Mar 2007 15:23:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/03/01/sony-and-immersion-settle-does-this-mean-we-can-have-rumble/#comment-234</guid>
		<description>@Drocket: The Wii remote has both force feedback (rumble) and motion sensing. I've never had problems with the rumble jerking my hand around and messing up my motion sensing!

@everybody: Seriously people, boycott Sony. They JUST had an interview where Sony said that rumble was last generation and that is why it isn't in the new controller. They LIED to you. You really want to support a company that blatantly LIES TO YOU, THE GAMER?!?! Send Sony a message by not buying a PS3 - maybe for the next generation they'll give the axe to the whole division and start fresh with smarter and more truthful people!</description>
		<content:encoded><![CDATA[<p>@Drocket: The Wii remote has both force feedback (rumble) and motion sensing. I&#8217;ve never had problems with the rumble jerking my hand around and messing up my motion sensing!</p>
<p>@everybody: Seriously people, boycott Sony. They JUST had an interview where Sony said that rumble was last generation and that is why it isn&#8217;t in the new controller. They LIED to you. You really want to support a company that blatantly LIES TO YOU, THE GAMER?!?! Send Sony a message by not buying a PS3 - maybe for the next generation they&#8217;ll give the axe to the whole division and start fresh with smarter and more truthful people!</p>
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		<title>By: Drocket</title>
		<link>http://www.gamestooge.com/2007/03/01/sony-and-immersion-settle-does-this-mean-we-can-have-rumble/#comment-232</link>
		<dc:creator>Drocket</dc:creator>
		<pubDate>Fri, 02 Mar 2007 08:52:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/03/01/sony-and-immersion-settle-does-this-mean-we-can-have-rumble/#comment-232</guid>
		<description>It seems like it would be extremely difficult to have force feedback and motion sensing at the same time - you'd constantly have the force feedback jerking the controller around, screwing up the motion sensing.  You could partially compensate for this by subtracting out some of the estimated movement whenever the force feedback happened, but that would never be a perfect solution because the amount of movement depends on things like how firmly the user is gripping the controller.

What S Holmes said above is also a possibility - switching modes - is also a possibility, but games would pretty much need to be designed for one or the other (since the movement sensing opens up methods of control otherwise unavailable), and then you'd constantly have people unhappy that game X doesn't use their preferred form of control.</description>
		<content:encoded><![CDATA[<p>It seems like it would be extremely difficult to have force feedback and motion sensing at the same time - you&#8217;d constantly have the force feedback jerking the controller around, screwing up the motion sensing.  You could partially compensate for this by subtracting out some of the estimated movement whenever the force feedback happened, but that would never be a perfect solution because the amount of movement depends on things like how firmly the user is gripping the controller.</p>
<p>What S Holmes said above is also a possibility - switching modes - is also a possibility, but games would pretty much need to be designed for one or the other (since the movement sensing opens up methods of control otherwise unavailable), and then you&#8217;d constantly have people unhappy that game X doesn&#8217;t use their preferred form of control.</p>
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		<title>By: S Holmes</title>
		<link>http://www.gamestooge.com/2007/03/01/sony-and-immersion-settle-does-this-mean-we-can-have-rumble/#comment-231</link>
		<dc:creator>S Holmes</dc:creator>
		<pubDate>Fri, 02 Mar 2007 06:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/03/01/sony-and-immersion-settle-does-this-mean-we-can-have-rumble/#comment-231</guid>
		<description>Thank God. This was one of Sony's dumbest claims - that rumble was "last gen" and motion sensing is "next gen." 

Sony initially claimed that the rumble feature would interfere with the motion sensing. But I don't see why they couldn't just include a switch which disables rumble for when motion sensing is required. Sony seemed to be really stubborn on this whole thing.</description>
		<content:encoded><![CDATA[<p>Thank God. This was one of Sony&#8217;s dumbest claims - that rumble was &#8220;last gen&#8221; and motion sensing is &#8220;next gen.&#8221; </p>
<p>Sony initially claimed that the rumble feature would interfere with the motion sensing. But I don&#8217;t see why they couldn&#8217;t just include a switch which disables rumble for when motion sensing is required. Sony seemed to be really stubborn on this whole thing.</p>
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