Joystiq: “How To Get Your Indie Game Published”
- Scribbled on March 6th, 2007 by Jonah Falcon
- Filed in GDC
Joystiq posted a nifty little article advising neophyte software developers on how to get their indie game published while looking for big companies to get their game on the market.
An excerpt:
Royalty numbers: If you’ve self-funded the development of your game, Erickson says Microsoft will give you 70% percent of the revenue. Costikyan will give you 60%. As for Sony and GameTab, they say it’s complicated, but we know it’s just that their lips are sealed.
What do you think? Do you have a game you want published?







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