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Is Print Media Still Relevant?

Let’s face it, magazines just don’t really have the appeal or necessity that they once had, in both the games industry, and in general. The world has grown into a constantly connected community and within seconds of a big event happening, thousands of people will have already heard about it through blogs, forums, and other websites.

One of the more recent, and notable examples of the internet’s impact on media was the Official Playstation Magazine, which met it’s demise in November 2006. The cancellation was reportedly due to the one thing that was struggling to keep sales up for the magazine: the demo disc.

Many of the “readers” of OPM didn’t appreciate the magazine for its well thought out reviews, excellent writing or production values. Rather, all they cared about was their monthly allotment of sub-par mediocre demos. With this perception of the average reader it is quite logical to see why the magazine was cancelled in the first place. As we have now officially moved into the new generation of consoles, we no longer have to rely on, and pay $10 for the newest demos, we now have access to a complete digital library of the latest games.

If OPM was cancelled just for this sole reason, what does this mean for magazines such as the Official Xbox Magazine (whose parent company Future Entertainment has already been rumored towards bankruptcy)? And more importantly, what does this mean for print juggernaut Electronic Gaming Monthly?

Read on for the opinions of two former EGM Editors….

When asked this very same question on the Player One Podcast, host and former EGM writer Chris Johnston had this to say:

I think it would be a really bad time if there were no videogame magazines….Websites go up and down and get sold off and you don’t really have a concrete record of that time. And with print magazines you do. You know exactly what was being said during that month, and what games were big.

Co-host Greg Sewart mentioned that:

In a month to month basis, print’s in trouble, and its not just gaming media. Print is in big trouble and things need to happen differently. I know some magazines have tried to do things differently, and some magazines are better than others.

Sewart also mentions how magazines have periodically gotten thinner over the years, which is largely due to advertising companies supporting print magazines less and less.

Sewart adds that what people don’t really notice is that the writing is a step above that of bloggers and many websites out there, and that “90% of your audience doesn’t care that you’ve spelled every word right. All they care about is that everything they’ve read in your magazine, they read on a website a month ago. It’s sad, and I see it getting much worse before it starts to get better.”

Another interesting point they add:

Now that broadband has really been integrated in a lot of places…before it was just pictures and print that you were offering faster than magazines. Now you’re offering video, podcasts that are up to date, which update for you. People don’t have to check anymore…Like when all the media got their Wiis and their Playstation 3’s like Gamespot, you were watching them get it live. A magazine can’t bring that to you.

It’s definitely interesting to get the perspective from two industry insiders, and is still a questionable topic. Will we see the demise of print gaming publications? It depends. If magazines can continue to hold onto exclusives we may see a more prolonged life than predicted. However, if they don’t do enough to differentiate themselves from websites and blogs, we may very well see the demise of many respected publications.

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5 Responses to “Is Print Media Still Relevant?”

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  1. Derrick Schommer Says:

    It is a sad time, but I believe its not going to get any better for print magazines.

    The major problem is the 3-month lead time on many of these news mags. You can get game previews 3 months in advance, sure, but so can gamespot and 1up.

    I believe the magazines can sustain the test of time if they change their content to be editorial and personal - like a blog written well.

    An editorial can stand a 3-month cycle because it’s not time sensitive (in most cases). It is the opinion of someone in the industry - and has merit.

    However, the days of need a game mag for upcoming news, demos and such is really going downhill fast when we can get that same info “on demand” via RSS or even a good podcast.

    A magazine full of editorials, for instance, PlayBoy magazine (yeah, you can read it just for the articles) is like this. Mostly political, but on the same mindset: editorials that writers submit about a topic, seemingly random at times, is a very powerful tool. Would it survive without the images? I think it could (but wouldn’t want it to).

    The days of catching bleeding edge by the horns to report on it is over with the invention of blogs, news, rss, podcasts and other instant forms of media.

    Derrick

  2. Drocket Says:

    The gaming magazines (and magazines in general) are, in the long run, doomed. There’s absolutely no chance, 0%, that paper magazines will exist in 50 years.

    The question is how long it’ll take for the shift to happen, and the form that it’ll take. As Sewart said, professional writers can definitely produce higher-quality content than random bloggers, but that’s something that’s just as true with an online magazine as an offline. Will they be able to produce content sufficiently high-quality to get people to pay for an online magazine?

    Personally, I’d be willing to *small* pay for an online magazine but it would have to be *extremely* high-quality writing produced from an angle that I’m interested in (for me, I generally don’t care too much for over-hyped previews. I’m far more interested in detailed reviews and behind-the-scenes information about the gaming industry.)

    No matter how things wind up working out, the future will be interesting…

  3. Jaffo Says:

    Print media will survive until a cheap, easy to use hardware solution for reading ebooks etc comes out. At the moment, it’s far easier to flick through and read a mag or book, especially text books, than try to use them on a PC or handheld and pretty much all of the readers that are out now are overpriced and clunky.

  4. Jigsaw hc Says:

    I’d say it is very quickly becoming not relevant. I only get one gaming magazine (OXM) and I’ll probably not renew it.

  5. Game Stooge » Tips & Tricks Magazine Gets Shelved: The most up to date gaming and tech news blog on the planet. Says:

    [...] print videogame industry has lost yet another casualty in the struggle for relevancy amongst constantly updated and aggregated websites, and seeing one of the best magazines in the [...]

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