Team Fortress 2 Hands-On Look at GI
- Scribbled on March 29th, 2007 by Jonah Falcon
- Filed in Microsoft Xbox 360, PC, Previews, Shooter, Sony PlayStation 3
Game Informer has a great hands-on look at each of the classes in the long, long, LONG awaited sequel to Team Fortress Classic - Team Fortress 2. Aside from a description of each class, gameplay was described as well.
A sampling:
I decided to branch out and test out the other classes and I have to admit, there’s a number classes that I think I’ll be sucked into playing more often. My three new favorites are the Medic, Pyro, and Spy. First off, the Medic now truly matters. Instead of being a different class to conc jump all over the place, the Medic is definitely everyone’s best friend. Be a medic, and suddenly everyone wants to hang out near you. The Medigun fires a Ghostbuster style healing ray at your teammates, helping to keep them alive while they’re getting attacked. The ray can go around 10-15 yards, and will bend if your target moves. However, if your teammate is too far out of your line-of-sight the beam will break. If you’re backing up a Pyro or a Heavy, you’re definitely going to have a fun time, and a much higher success rate at accomplishing team goals. But considering you’re the shield for your teammates you’ll quickly become a target — especially for Snipers.







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