<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: E3 Severely Downsized, Confusion Abound</title>
	<atom:link href="http://www.gamestooge.com/2007/04/29/e3-severely-downsized-confusion-abound/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamestooge.com/2007/04/29/e3-severely-downsized-confusion-abound/</link>
	<description>GameStooge: Just another Game weblog</description>
	<pubDate>Fri, 04 Jul 2008 22:40:39 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
		<item>
		<title>By: BR1CKT0P</title>
		<link>http://www.gamestooge.com/2007/04/29/e3-severely-downsized-confusion-abound/#comment-2725</link>
		<dc:creator>BR1CKT0P</dc:creator>
		<pubDate>Mon, 30 Apr 2007 13:52:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/04/29/e3-severely-downsized-confusion-abound/#comment-2725</guid>
		<description>E3 will indeed be quite limited.  The GenCon event in Indianapolis (aug 16-19, IIRC) will have 200  booths for electronic gaming.  Looks like the board gamers are picking up the slack.</description>
		<content:encoded><![CDATA[<p>E3 will indeed be quite limited.  The GenCon event in Indianapolis (aug 16-19, IIRC) will have 200  booths for electronic gaming.  Looks like the board gamers are picking up the slack.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark</title>
		<link>http://www.gamestooge.com/2007/04/29/e3-severely-downsized-confusion-abound/#comment-2715</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Mon, 30 Apr 2007 00:15:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/04/29/e3-severely-downsized-confusion-abound/#comment-2715</guid>
		<description>Of those 400 prior exhibitors, how many were really integral to the industry?  Probably the same 33 that will be at this year's E3.

Small developers can get the word out on their products at GDC or other similar events.  It makes no sense to require buyers, publishers, developers, and the media to wade through masses of people (lined up for free T-shirts or a glimpse at a MGS trailer) to attend meetings where we can barely hear anything anyway.  No wonder publishers began to hold more and more "Pre-E3" events each year.  There were too many people at E3 who really had no business being there, considering it was supposed to be closed to the general public.

Less money spent on the "spectacle" that was E3 will hopefully mean more money spent on the actual games, and developers won't have to take time away from their projects in order to throw together playable demos in time.</description>
		<content:encoded><![CDATA[<p>Of those 400 prior exhibitors, how many were really integral to the industry?  Probably the same 33 that will be at this year&#8217;s E3.</p>
<p>Small developers can get the word out on their products at GDC or other similar events.  It makes no sense to require buyers, publishers, developers, and the media to wade through masses of people (lined up for free T-shirts or a glimpse at a MGS trailer) to attend meetings where we can barely hear anything anyway.  No wonder publishers began to hold more and more &#8220;Pre-E3&#8243; events each year.  There were too many people at E3 who really had no business being there, considering it was supposed to be closed to the general public.</p>
<p>Less money spent on the &#8220;spectacle&#8221; that was E3 will hopefully mean more money spent on the actual games, and developers won&#8217;t have to take time away from their projects in order to throw together playable demos in time.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
