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Puzzle Quest Interview at GameSpot

Puzzle QuestGameSpot has an interesting interview with the lead designer of the Xbox Live Arcade version of Puzzle Quest, Steve Fawkner.

GS: Why did you decide to bring the game to Xbox Live Arcade?

SF: I think that XBLA is a fantastic service. I’m almost ashamed to admit that I bought this huge, expensive console, but I spend half of my time playing these small, fun downloadable games on it. I think Puzzle Quest will just be a perfect fit for the XBLA service. We’re small enough to download, but we have the gameplay, depth, and replayability of a full game.

The interview includes such items as what new features will be added to the XBLA version and possible downloadable content. Fawkner gets coy when asked what improvements will be made to the visuals and gameplay:

All I can say at the moment is that there will be a few interesting surprises that should make the game even more enjoyable.

You can read the entire interview here.

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