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	<title>Comments on: Halo 3&#8217;s Nifty Graphical Improvements</title>
	<atom:link href="http://www.gamestooge.com/2007/05/30/halo-3s-nifty-graphical-improvements/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamestooge.com/2007/05/30/halo-3s-nifty-graphical-improvements/</link>
	<description>GameStooge: Just another Game weblog</description>
	<pubDate>Fri, 25 Jul 2008 05:59:19 +0000</pubDate>
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		<title>By: halofan</title>
		<link>http://www.gamestooge.com/2007/05/30/halo-3s-nifty-graphical-improvements/#comment-3377</link>
		<dc:creator>halofan</dc:creator>
		<pubDate>Thu, 31 May 2007 10:27:38 +0000</pubDate>
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		<description>HALO 3.   bow down!</description>
		<content:encoded><![CDATA[<p>HALO 3.   bow down!</p>
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		<title>By: New Boy</title>
		<link>http://www.gamestooge.com/2007/05/30/halo-3s-nifty-graphical-improvements/#comment-3376</link>
		<dc:creator>New Boy</dc:creator>
		<pubDate>Wed, 30 May 2007 21:56:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/05/30/halo-3s-nifty-graphical-improvements/#comment-3376</guid>
		<description>GOW used less players on  smaller maps.  I don't really know much about making games, but it would seem to me that you could put more detail in a much smaller place.  I am speaking of the multi player only.  I would expect a huge improvement as far as the campaign goes.</description>
		<content:encoded><![CDATA[<p>GOW used less players on  smaller maps.  I don&#8217;t really know much about making games, but it would seem to me that you could put more detail in a much smaller place.  I am speaking of the multi player only.  I would expect a huge improvement as far as the campaign goes.</p>
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