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	<title>Comments on: Lucasarts Making Lightsaber Game for Wii?</title>
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	<link>http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/</link>
	<description>GameStooge: Just another Game weblog</description>
	<pubDate>Fri, 25 Jul 2008 06:00:23 +0000</pubDate>
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		<title>By: Wii lightsaber will be superior</title>
		<link>http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-13123</link>
		<dc:creator>Wii lightsaber will be superior</dc:creator>
		<pubDate>Fri, 18 Jul 2008 11:29:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-13123</guid>
		<description>Emrah they will find a way to fix that anyway...and guys maybe they will create a "lightsaber remote" like in guitar hero they have a guitar....that would be amazing!!</description>
		<content:encoded><![CDATA[<p>Emrah they will find a way to fix that anyway&#8230;and guys maybe they will create a &#8220;lightsaber remote&#8221; like in guitar hero they have a guitar&#8230;.that would be amazing!!</p>
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		<title>By: The Force Unleashed: Wii Lightsaber, Among Other Things &#124; Game Stooge</title>
		<link>http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-9438</link>
		<dc:creator>The Force Unleashed: Wii Lightsaber, Among Other Things &#124; Game Stooge</dc:creator>
		<pubDate>Sat, 05 Apr 2008 23:12:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-9438</guid>
		<description>[...] when we told you that LucasArts was making a lightsaber game for the Wii? Well, contrary to reports of a Wii snub of Star Wars: The Force Unleashed, Jedi Junkies will be [...]</description>
		<content:encoded><![CDATA[<p>[...] when we told you that LucasArts was making a lightsaber game for the Wii? Well, contrary to reports of a Wii snub of Star Wars: The Force Unleashed, Jedi Junkies will be [...]</p>
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		<title>By: Lucasarts Making Lightsaber Game for Wii? &#171; Nintendo Wii</title>
		<link>http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-6078</link>
		<dc:creator>Lucasarts Making Lightsaber Game for Wii? &#171; Nintendo Wii</dc:creator>
		<pubDate>Thu, 04 Oct 2007 13:00:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-6078</guid>
		<description>[...] read more &#124; digg story [...]</description>
		<content:encoded><![CDATA[<p>[...] read more | digg story [...]</p>
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		<title>By: gamewii.gamesforplayers.com &#187; Blog Archive</title>
		<link>http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-5175</link>
		<dc:creator>gamewii.gamesforplayers.com &#187; Blog Archive</dc:creator>
		<pubDate>Sun, 09 Sep 2007 04:20:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-5175</guid>
		<description>[...] Lucasarts Making Lightsaber Game for Wii? &#124; Game Stooge  digg_url &#8230; RSS or TrackBack to &#8216;Lucasarts Making Lightsaber Game for Wii? &#8230; youNEWB &#8221; Blog Archive &#8221; A Wii lightsaber friendly Star Wars game coming? Says: &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Lucasarts Making Lightsaber Game for Wii? | Game Stooge  digg_url &#8230; RSS or TrackBack to &#8216;Lucasarts Making Lightsaber Game for Wii? &#8230; youNEWB &#8221; Blog Archive &#8221; A Wii lightsaber friendly Star Wars game coming? Says: &#8230; [...]</p>
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		<title>By: John</title>
		<link>http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-4783</link>
		<dc:creator>John</dc:creator>
		<pubDate>Wed, 22 Aug 2007 17:07:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-4783</guid>
		<description>I think what this game would need is a specialised "wand" that looks and feels like a lightsaber. After playing Wii sports at a friends place, the most noticable issue is that certain movements get cut-off or not detected at all. Ie: Wii Boxing. So this "wand" would need a whole bunch of sensors in it, so that every tilt and motion of the "saber" is correctly represented on screen. I also agree with Phil, in that having access to other force powers via the nun-chuck would be awesome. Although I'd go with the Wii-mote for these, as I wouldn't want the little nun-chuck plugged into my saber, as the cord tends to get all twisted. And ofcourse put a lanyard or trigger loop on that "wand". Finally, I too will immediatly drop the cash to buy a Wii and the game even for $100 bucks. Total dream come true.</description>
		<content:encoded><![CDATA[<p>I think what this game would need is a specialised &#8220;wand&#8221; that looks and feels like a lightsaber. After playing Wii sports at a friends place, the most noticable issue is that certain movements get cut-off or not detected at all. Ie: Wii Boxing. So this &#8220;wand&#8221; would need a whole bunch of sensors in it, so that every tilt and motion of the &#8220;saber&#8221; is correctly represented on screen. I also agree with Phil, in that having access to other force powers via the nun-chuck would be awesome. Although I&#8217;d go with the Wii-mote for these, as I wouldn&#8217;t want the little nun-chuck plugged into my saber, as the cord tends to get all twisted. And ofcourse put a lanyard or trigger loop on that &#8220;wand&#8221;. Finally, I too will immediatly drop the cash to buy a Wii and the game even for $100 bucks. Total dream come true.</p>
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		<title>By: theeggfarm &#187; The Best Game Ever!</title>
		<link>http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3912</link>
		<dc:creator>theeggfarm &#187; The Best Game Ever!</dc:creator>
		<pubDate>Wed, 27 Jun 2007 17:47:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3912</guid>
		<description>[...] Via Game Stooge [...]</description>
		<content:encoded><![CDATA[<p>[...] Via Game Stooge [...]</p>
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		<title>By: Mattwho</title>
		<link>http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3723</link>
		<dc:creator>Mattwho</dc:creator>
		<pubDate>Wed, 20 Jun 2007 04:45:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3723</guid>
		<description>MULTIPLAYER! There MUST be multiplayer for duelling.

Split screen in first person = AWESOME!!</description>
		<content:encoded><![CDATA[<p>MULTIPLAYER! There MUST be multiplayer for duelling.</p>
<p>Split screen in first person = AWESOME!!</p>
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		<title>By: bodonar</title>
		<link>http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3580</link>
		<dc:creator>bodonar</dc:creator>
		<pubDate>Fri, 15 Jun 2007 11:47:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3580</guid>
		<description>They can simulate the wielding of a lightsaber taking the info from the accelerometer and direction of the wiimote 'pointer'. When moving the wiimote slowly you woudn't slash your saber but when you move it fast, and depending from which point you started accelerating and the direction of the 'pointer' you will perform an attack, for instance, up-left to down-right would perform a diagonal attack, left to right an horizontal attack and so on, and the defense stance would we acomplished by pressing a button and a direction, to cover from upside-down attacks or side-to-side attacks. Remember how the lightsaber was used in Jedi Outcast? Isn't the wiimote used also as a mouse? Then let's smooth it up to get a mixture of Jedi Outcast in the mechanics (more dynamically) and the field of view in Red Steel, in that you have to move your weapon to one border to rotate or just use the nunchaku. You could also bring up your saber by pressing a button to turn it on or holding a button to attack/defend. Collision detect would be easy since you would know where the handle is and what the 'vector' of the saber would be depending at which point of the lightsaber attack movement is. The rest is pure maths. Hope you can have a more clear view of the game now. (by the way, defense should be 'automatic' if you block in the right direction, and one-touch kills shoud be enabled as well as slicing and lla that gore details we love, hahaha.)</description>
		<content:encoded><![CDATA[<p>They can simulate the wielding of a lightsaber taking the info from the accelerometer and direction of the wiimote &#8216;pointer&#8217;. When moving the wiimote slowly you woudn&#8217;t slash your saber but when you move it fast, and depending from which point you started accelerating and the direction of the &#8216;pointer&#8217; you will perform an attack, for instance, up-left to down-right would perform a diagonal attack, left to right an horizontal attack and so on, and the defense stance would we acomplished by pressing a button and a direction, to cover from upside-down attacks or side-to-side attacks. Remember how the lightsaber was used in Jedi Outcast? Isn&#8217;t the wiimote used also as a mouse? Then let&#8217;s smooth it up to get a mixture of Jedi Outcast in the mechanics (more dynamically) and the field of view in Red Steel, in that you have to move your weapon to one border to rotate or just use the nunchaku. You could also bring up your saber by pressing a button to turn it on or holding a button to attack/defend. Collision detect would be easy since you would know where the handle is and what the &#8216;vector&#8217; of the saber would be depending at which point of the lightsaber attack movement is. The rest is pure maths. Hope you can have a more clear view of the game now. (by the way, defense should be &#8216;automatic&#8217; if you block in the right direction, and one-touch kills shoud be enabled as well as slicing and lla that gore details we love, hahaha.)</p>
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		<title>By: Ian</title>
		<link>http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3523</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Tue, 12 Jun 2007 01:10:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3523</guid>
		<description>I'm betting that you will have to push a button to hold blades when they clash, and it will probably be the same button to block. This would be a hindrance to some, but it would illiminate blocking or clashing when your trying to do something else.</description>
		<content:encoded><![CDATA[<p>I&#8217;m betting that you will have to push a button to hold blades when they clash, and it will probably be the same button to block. This would be a hindrance to some, but it would illiminate blocking or clashing when your trying to do something else.</p>
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		<title>By: seth</title>
		<link>http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3471</link>
		<dc:creator>seth</dc:creator>
		<pubDate>Wed, 06 Jun 2007 01:31:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3471</guid>
		<description>this that game would be sweet. for xbox 360 and ps3 star wars force unleashed is coming out. a game with AI the interact with the environment and environment that reacts realistically with whatever you throw at it. Literally</description>
		<content:encoded><![CDATA[<p>this that game would be sweet. for xbox 360 and ps3 star wars force unleashed is coming out. a game with AI the interact with the environment and environment that reacts realistically with whatever you throw at it. Literally</p>
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		<title>By: Lucasarts Making Lightsaber Game for Wii? &#171; Veronica&#8217;s Lore</title>
		<link>http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3469</link>
		<dc:creator>Lucasarts Making Lightsaber Game for Wii? &#171; Veronica&#8217;s Lore</dc:creator>
		<pubDate>Tue, 05 Jun 2007 07:37:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3469</guid>
		<description>[...] Get the whole scoop here&#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Get the whole scoop here&#8230; [...]</p>
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		<title>By: Maj</title>
		<link>http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3461</link>
		<dc:creator>Maj</dc:creator>
		<pubDate>Mon, 04 Jun 2007 20:47:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3461</guid>
		<description>god im so excited ....if lightsaber dueling was implemented well, im buying a wii the next day :D ...can't wait for an update on this game</description>
		<content:encoded><![CDATA[<p>god im so excited &#8230;.if lightsaber dueling was implemented well, im buying a wii the next day <img src='http://www.gamestooge.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> &#8230;can&#8217;t wait for an update on this game</p>
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		<title>By: WithaK.org &#187; Videogames I wish I was playing</title>
		<link>http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3460</link>
		<dc:creator>WithaK.org &#187; Videogames I wish I was playing</dc:creator>
		<pubDate>Mon, 04 Jun 2007 18:18:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3460</guid>
		<description>[...] Lucas Arts is working on a lightsaber game for Wii. Getting one step closer to being able to swing a lightsaber with a low (but not 0%) probability of severely injuring myself. [...]</description>
		<content:encoded><![CDATA[<p>[...] Lucas Arts is working on a lightsaber game for Wii. Getting one step closer to being able to swing a lightsaber with a low (but not 0%) probability of severely injuring myself. [...]</p>
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		<title>By: Drippy the Afghan</title>
		<link>http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3457</link>
		<dc:creator>Drippy the Afghan</dc:creator>
		<pubDate>Mon, 04 Jun 2007 08:02:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3457</guid>
		<description>hey great, except if previous wii games are any indication we'll just be swinging the controller in one direction for a downward slash and in another for a lateral cut... not so much full immersion as hay guyz check out my new d-pad.

imho.</description>
		<content:encoded><![CDATA[<p>hey great, except if previous wii games are any indication we&#8217;ll just be swinging the controller in one direction for a downward slash and in another for a lateral cut&#8230; not so much full immersion as hay guyz check out my new d-pad.</p>
<p>imho.</p>
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		<title>By: blahblah4</title>
		<link>http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3456</link>
		<dc:creator>blahblah4</dc:creator>
		<pubDate>Mon, 04 Jun 2007 05:01:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamestooge.com/2007/05/31/lucasarts-making-lightsaber-game-for-wii/#comment-3456</guid>
		<description>one question when is it coming out</description>
		<content:encoded><![CDATA[<p>one question when is it coming out</p>
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