God of War PSP To Use Untapped Processor Speeds
- Scribbled on June 25th, 2007 by Devin Grimes
- Filed in Sony PSP
In response to the recent announcement of the latest firmware update to the PSP that unlocked the full potential of the handheld’s processing speeds, God of War creative director Cory Barlog has stated that the upcoming portable version of the series, God of War: Chains of Olympus, will be taking full advantage of the new, untapped abilities.
The initial screens of the game always did look good, almost too good, and far beyond anything we’ve previously seen on the handheld. Penning an article on Playstation.Blog, Barlog explains:
I hear that the official news about unlocking the PSP processor speed is out there. Many people are asking if God of War: Chains of Olympus is going to take advantage of this. The short answer is yes we are! Ready at Dawn has been doing some pretty amazing stuff with the PSP since the early days of the platform. Every time I see a new build I am more amazed with what we’re able to pull off with the PSP.







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