Today iPhone Gets Bejeweled by PopCap For Free!
- Scribbled on July 30th, 2007 by Derrick Schommer
- Filed in Apple, Casual Gaming, Industry News, Mobile Gaming, Press Release, Puzzle
Many folks waited in line, in the United States, to get their fingerprints on an iPhone. Today, it all becomes worth while for casual gamers and their sleak black Apple designed mobile phone product.
PopCap Games announces Bejeweled for the iPhone at the low low cost of nothing… zip… ziltch… nadda. We’re talking free here. You trying to justify a $600.00 mobile phone without any discount for signing up with AT&T? How does Bejeweled fit you’re style?
Wait? A Third Party Application!? Sorta. Bejeweled utilizes Safari and the “web 2.0 capabilities” of the browser to play the game in the browser as if it was installed on your system. No need to download any applications and, best of all, no need to hand over any cash to play it!
Here is the press release, and a few additional screenshots.
SEATTLE, Washington – July 30, 2007 — PopCap Games, the leading developer and publisher of casual games, today announced that it has launched a custom version of its flagship game Bejeweled® for the Safari® Web browser on Apple Inc.’s new iPhone® and is making it available at no cost to iPhone owners. Beginning today, iPhone users can log on to www.popcap.com via the iPhone’s Web browser and play the iPhone-specific version of the original match-3 puzzler Bejeweled for free. This customized version of Bejeweled leverages the Web 2.0 capabilities of Safari and the wireless capabilities of the iPhone, and has been optimized to take advantage of the iPhone’s unique display and input controls. PopCap developed the Safari-based version of Bejeweled in partnership with Polish developer Arkadiusz Mlynarczyk, one of the first programmers to take advantage of the Apple iPhone’s capabilities for video gaming purposes.
“We’re excited to be providing the most popular puzzle game of the 21st century to users of the most advanced mobile device yet created,” said Andrew Stein, Director of Mobile Platforms at PopCap. “We wanted to give the hundreds of thousands of iPhone users a fun, fast gaming fix – and at no cost, no less.”
PopCap’s leadership role in the mobile gaming sector is reflected in several recent milestones, including the hiring of key mobile industry executives, establishment of direct partnerships with wireless carriers, and the recent launch of Chuzzle™ Mobile, the first mobile game that PopCap has developed and distributed directly. Bejeweled and Zuma™, two of PopCap’s most popular games, have also been runaway successes on Video iPods since their introduction on those devices last year.
About PopCap
PopCap Games (www.popcap.com) is the leading multi-platform provider of “casual games” — fun, easy-to-learn, captivating computer games that appeal to everyone from age 6 to 106. Based in Seattle, Washington, PopCap was founded in 2000 and has a worldwide staff of over 120 people in Seattle, San Francisco, Chicago, Vancouver, B.C. and Dublin. Its games have been downloaded more than 350 million times by consumers worldwide, and its flagship title, Bejeweled, has sold more than 10 million units across all platforms. Constantly acclaimed by consumers and critics, PopCap’s games are played on the Web, desktop computers, myriad mobile devices (cell phones, smartphones, PDAs, Pocket PCs, iPod and more), popular game consoles (such as Xbox), and in-flight entertainment systems. PopCap is the only casual games developer with leading market share across all major sales channels, including Web portals, retail stores, mobile operators and developers, and game device manufacturers.







July 30th, 2007 at 4:51 pm
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July 30th, 2007 at 5:30 pm
[...] to a site called Game Stooge I have Bejeweled o my iPhone. http://www.popcap.com has released a special version of Bejeweled for [...]
July 30th, 2007 at 9:39 pm
[...] Today iPhone Gets Bejeweled by PopCap For Free! | Game Stooge This is great news for all iPhone owners. I can’t even count the hours I’ve wasted playing this [...]
July 30th, 2007 at 9:46 pm
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July 30th, 2007 at 11:11 pm
[...] sleak black Apple designed mobile phone product. PopCap Games announces Bejeweled for the iPhone…read more | digg [...]
July 31st, 2007 at 12:28 am
More accurately “today everyone got Bejeweled for free”. It’s not like this is exclusive to the iPhone.
July 31st, 2007 at 10:20 am
[...] Games has announced that you can play Bejeweled on your iPhone for free! Just open Safari on the iPhone and surf over [...]
August 1st, 2007 at 6:16 am
[...] black Apple designed mobile phone product. PopCap Games announces Bejeweled for the iPhone…read more | digg story Share and Enjoy: These icons link to social bookmarking sites where readers can [...]
August 8th, 2007 at 12:19 am
[...] Bejeweled not enough for you? Well, some crafty wizard of a man found a way to bring all the glory that is the Nintendo Entertainment System to the oh-so-hot-right-now Apple iPhone. [...]
August 11th, 2007 at 10:47 am
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September 23rd, 2007 at 7:18 pm
[...] Today iPhone Gets Bejeweled by PopCap For Free! | Game StoogeMany folks waited in line, in the United States, to get their fingerprints on an iPhone. Today iPhone Gets Bejeweled by PopCap For Free! Scribbled on July 30th, 2007 by Derrick Schommer [...]
November 18th, 2007 at 10:19 am
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August 3rd, 2008 at 4:33 am
I love this game and have played it for years. It is east and fun to play on the iPhone, HOWEVER, I find it frustrating and discouraging that the iPhone version does not keep a log of highest scores. Much of the challenge is to beat past scores and (unlike PC versions) the iPhone version does not.
I hope their will be an update to this version fixing this - if they do, then it is the best possible way to play this great game!
March 2nd, 2009 at 12:07 pm
[...] I tried to like you. Really. I absolutely love casual puzzle games like Brain Age, Brain Challenge, Bejeweled and the like. So you can imagine my excitement when I got TouchMaster Vol.1 to [...]
May 17th, 2009 at 10:53 am
I love this game and have played it for years. It is easy and fun to play on the iPhone, HOWEVER, I find it frustrating and discouraging that the iPhone version does not keep a log of highest scores.