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Sony Begging Developers to Stay

Dean Takahashi reports in his Mercury News blog when discussing September’s NPD numbers:

One piece of news that came out this week was that Sony pleaded with third-party developers not to abandon its struggling platform. That change in attitude is a marked difference compared to the arrogance of past years. The argument is that the PS 3 will show its strength as developers learn how to make games for it. But developers know they can staff four or five Wii teams with the same number of people it takes to make one PS 3 game. We may have a glut of Wii games soon, but that’s not as bad as not having enough games on the PS 3.

He goes on to say:

Sony managed to crack the top ten finally with a PS 3 title, “Heavenly Sword.” But beyond Ratchet & Clank, it’s unclear what is going to be a big seller for the company this season. We’ll have to see the October numbers, but I expect that the Halo 3 blast radius is still going to have an effect, as will the entry of the $399 PS 3. As Frazier says, content is going to move hardware. With Super Smash Bros. pushing out, Microsoft looks like it has some of the strongest games yet to come in the season. Nintendo still has Super Mario Galaxy, and Sony will have to cross its fingers on Ratchet.

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