BioShock BAFTA’s Game of the Year; BAFTA Shows Idiocy in the Process
- Scribbled on October 24th, 2007 by Jonah Falcon
- Filed in Awards, Editorial Content, Game Genres, Platforms, Press Release, WTF
Ken Levine has a huge reason to celebrate - BioShock was named as BAFTA’s Game of the Year for 2007. And for a lot of people, it is - original setting, a new IP, fantastic graphics, sound and gameplay.
Oddly enough, that was the only award it won - on the other hand, the Wii’s Wii Sports earned six of 13 awards (Strategy and Simulation (huh?), Sports, Multiplayer (double huh?), Casual and Social, Gameplay (triple huh?) and Innovation). Didn’t these people play Team Fortress 2 or Portal for Multiplayer and Innovation? This is like Forrest Gump winning the Oscar. Did these people even recognize, say, Silent Hunter 4 for Simulation? Do they even know what a strategy game is?! (”And the winner for best Thrash Metal Album is… Simpsons Christmas Boogie?!”)
Meanwhile, Crackdown won two awards, for Action and Use of Audio. (Action? Maybe. Use of Audio? Definitely.) Last year’s Okami won Best Score - okay, it was released in Europe in February 2007. Another huh? is God of War II winning story and character - Best Action, sure, but Story and Character? How’d BioShock win, then?
Anyway, GameStooge’s own 2007 Awards will be coming - and the nominees will be announced in mid-to-late December, not with winners of 2007 being announced in October. And unlike BAFTA, we actually play these games and know, for example, what a strategy game is.
Oh, and Wii Sports will not be nominated in anything - it was a 2006 release.







October 25th, 2007 at 12:45 am
Maybe BAFTA just wanted to be the first to give BioShock a game of the year award. I have a feeling it’ll be getting quite a few once real game journalists start handing their awards out.
October 25th, 2007 at 6:28 am
These awards were pretty much treated as a joke on one of GameSpot’s recent podcasts. Still, it’s cool to see gaming getting more coverage.
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