SimCity Societies Patch for “Hardcore” Players
- Scribbled on December 20th, 2007 by Jonah Falcon
- Filed in Casual Gaming, PC, Patches, Strategy
Faced with criticisms that SimCity Societies was more casual toybox than actual game, the first patch adds a new “Strategic” mode, which gives “hardcore” players challenges to overcome.
Strategic Mode comes in three, progressively more demanding flavors: Basic, Hardcore, and Nightmare. Each of these is unlockable; players must win the Jack-of-all-Trades trophy and at least one other trophy at their current level to ratchet up the challenge. “Basic is just slightly tougher than the original game,” explained Humble, “while Nightmare is really brutal.” All three difficulties emphasize a more strategic approach to decision making, rather than the free-form, “sandbox” style of the original. This means players will have to take special care with what buildings they choose to purchase, as each now comes with a much heftier maintenance cost. In Nightmare mode, for example, buildings suck 8% of their initial costs in regular maintenance fees; construct stuff haphazardly and you’ll soon find yourself in debtors’ prison.
The patch will also add zoning bonuses and more active Sims (ie. Sims living in a police state might protest). The patch will also include the usual bug fixes and some framerate improvement.
(Thanks, 1up.com.)







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