Peter Molyneux Interview on Fable 2
- Scribbled on February 28th, 2008 by Jonah Falcon
- Filed in Interviews, Microsoft Xbox 360, RPG
Xbox 360 Fanboy has an exclusive interview with Peter Molyneux about Fable 2. An excerpt:
In the co-op you mentioned being a henchman for, I assume, whoever your joining. Is that an automatic system? Is that a quest you have to accept? One thing that a lot of the press noticed [at the keynote] is that there were two people playing but there was only one dog. As a henchman that makes sense.
There’s a technical reason why we can’t bring in two dogs, because they’re very, very expensive. And they take like 50 milliseconds. Of our 200 millisecond budget, 50 milliseconds is taken up by the dog, so if you have two dogs your frame rate’s going to be under 20 frames a second. So, that’s a boring reason, and there are ways we could have got round that. We could have stopped your dog coming in and stopped him being so much of a simulation. We could have not drawn the fur and all that stuff, but then it starts getting confusing, so it’s just easier just to say in this version of Fable, you can’t bring a dog in.
Check out the rest of the long interview with Molyneux.







April 5th, 2008 at 5:58 pm
is there going to beter stuff