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OH MY GOD. Castle Crashers is Totally Done

Or maybe “Completely Completed!!!!!!!!!!!!!!!!!” is a better term, as cult favorite Alien Hominid developer The Behemoth has officially announced on their dev blog that the highly anticipated Castle Crashers has finally crossed the checkered flag of development.

Originally slated for release several times over, fans of The Behemoth’s work should feel at ease in knowing that artist Dan Paladin and crew have created something they’re extremely proud of.  Paladin writes on the blog:

I feel really great about how the final product has come out after playing through a few times last night. I’m very proud of what our team was able to accomplish. This game is undoubtedly the largest 360 XBLA game that has any kind of story; Large in scope, takes hours and hours to go through with your buddies. Lots of little treasures and secrets hiding around the levels, many unlockable characters all with a different feel, and lastly, no real weak spots in the game that I can foresee haunting me for the rest of my life.

OK…ready for the bad news?  Well, as we’ve grown accustomed, the game still has to make it through Microsoft’s lengthy certification process.  Paladin says it “takes a couple months at the very least from this point. It has to go through all the required hoops of certification/final testing & all that jazz before it will actually become available on the service. Because of this, amongst other things, there is no actual release date that we can give anyone right now.”

(Via The Behemoth Dev Blog)

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