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Get Equipped with Ghostbuster Gear

Sierra continues to release tid-bits of info the new Ghostbuster game without telling us anything really. The latest bit of news can be found over at Sierra’s latest Insider Newsletter for this month. There is a lot of text to wade through over there before you get to anything actually newsworthy. We already knew the game is being written by Dan Aykroyd and Harold Ramis, and will star the voice talents of the original four Ghostbusters, though, sadly, we won’t be playing as one of the iconic originals but rather a new recruit to the force.

Gameplay-wise not much new that couldn’t be parsed out of the game play footage released months ago. You use the Proton Pack to wrangle spirits over ghost traps and then spring the traps to capture the ghosts. Wrangling is the appropriate word as stronger spirits will have to be knocked around before they are weak enough to trap. One new item is the Slime Tether, which allows you to connect to objects with a rope of slam and then watch the physics engine take over and slam them into each other. This can be repeated with objects, creating bizarre post-modern art sculptures and solve environmental puzzles.

Sounds great so where’s the demo, Sierra?

I’m semi-excited about this game, it’s been a long time since Ghostbuster was hip… One on hand if the game sucks, I don’t think nostalgia can save it. On the other, even if it’s great are there enough gamers out there who know just what and who the Ghostbusters are?

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