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PAX 08: Castle Crashers Update Coming Soon

Joystiq is reporting that an update to fix some co-op issues of Castle Crashers is coming.

So, you acknowledge that there are bugs that need fixing?

Tom: We have some bugs that have been fixed.

Dan: Yeah, there are certain network settings where, if you’re in a very specific network environment, it won’t work with another person’s connection and that’s what’s happening. But that’s something we’re already addressing by working with Microsoft to get a patch out as fast as possible.

Will the patch release in a few days, a few weeks or a couple months?

Tom: We’re hoping soon, as soon as possible. Though, there isn’t any official time frame yet.

Dan: We’re trying to get it out as soon as possible, because we know it’s important to people. I’ve played through half the game with a friend online and it runs fine. And when it works, it runs like it’s local. But there’s those certain people whose connections we have problems with and that’s exactly the problem we’re onto. It’s that certain connection where two people just don’t work, but we’re on it. The good news is that it’ll work … at least half the time.

The interview contains other interesting stuff, such as if Microsoft weren’t in the picture, they’d still charge 1200 MSP ($15) for the game.

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