Blizzard On Difficulty of Console MMOs
- Scribbled on June 27th, 2009 by Jonah Falcon
- Filed in Interviews, MMO, Microsoft Xbox 360
When the Xbox 360 Chatpad was released, many thought Blizzard might come through on the rumor of a Blizzard console MMO for the 360. However, that has not come to fruition, but the World of Warcraft developers continue to ponder the difficulties of creating a console MMO.
According to Blizzard exec Rob Pardo:
“I’d say challenge number one is the input device. So if youre going to port a game like WoW how does that work? Do you ship a keyboard and a mouse? Do you try to make a game that [adapts] to all the different controls and buttons? That’s a porting issue… That’s [hard drive space limitation] something cloud computing could eventually solve, but in the current generation of consoles that’s a lot to deal with…”
Let us know what you think.





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